D2 Cover

IGDB / 36736

D2

1999 73 / 100 Adventure Point-and-click Role-playing (RPG)
A survival horror video game developed by WARP for the Dreamcast. It was published by WARP in Japan in 1999 and then by Sega in North America in 2000. D2 was written and directed by Kenji Eno, and serves as the third and final entry in the D series after D and Enemy Zero. Like the previous two games, D2 stars the digital actress Laura and serves as an independent story unrelated to either game. D2 is also WARP's fin Show full summary

A survival horror video game developed by WARP for the Dreamcast. It was published by WARP in Japan in 1999 and then by Sega in North America in 2000. D2 was written and directed by Kenji Eno, and serves as the third and final entry in the D series after D and Enemy Zero. Like the previous two games, D2 stars the digital actress Laura and serves as an independent story unrelated to either game. D2 is also WARP's final game before changing their name to "Superwarp" and transitioning from video game development to online network services in August, 2001.

World design Nicht eindeutig GameplayExploration GameplaySurvival MoodHorror GameplayCombat-focused

Deep dive / Spielprofil

Everything about D2: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The game opens with Laura Parton falling asleep on an airplane trip to an undisclosed location. After being jolted awake by a tone over the airplane's PA system and a friendly conversation with a fellow passenger named David, a group of terrorists, who seem to be guided by some kind of mysterious cultist chanting to himself, suddenly and violently takes control of the plane. David, who turns out to be a special agent within the FBI, attempts to stop the terrorists, but he is thwarted when a meteorite strikes the plane, sending it crashing into the Canadian wilderness. After a series of bad dreams, Laura awakens in a small cabin being cared for by Kimberly Fox, a poet and songwriter who also survived the crash. She explains that ten days have passed since the accident, although Kimberly had only found her some distance from the crash site two days prior, leaving a strange eight-day gap wh Show full description

The game opens with Laura Parton falling asleep on an airplane trip to an undisclosed location. After being jolted awake by a tone over the airplane's PA system and a friendly conversation with a fellow passenger named David, a group of terrorists, who seem to be guided by some kind of mysterious cultist chanting to himself, suddenly and violently takes control of the plane. David, who turns out to be a special agent within the FBI, attempts to stop the terrorists, but he is thwarted when a meteorite strikes the plane, sending it crashing into the Canadian wilderness. After a series of bad dreams, Laura awakens in a small cabin being cared for by Kimberly Fox, a poet and songwriter who also survived the crash. She explains that ten days have passed since the accident, although Kimberly had only found her some distance from the crash site two days prior, leaving a strange eight-day gap where she was mysteriously taken care of. The moment of peace is broken when another survivor, one of the hijackers, staggers into the cabin before suddenly transforming into a hideous plant-like monster. Here, Laura and Kimberly meet Parker Jackson, a CETI researcher and fellow crash survivor who drives out the monster, only to be driven out himself by a distrusting Kimberly. Laura then sets out into the wilderness in order to investigate the possibility of contacting the outside world and seeking out other survivors only to discover that more strange, hideous creatures are lurking in the area, as something is causing the crash survivors to mutate into the very same monsters she must avoid and battle while travelling through the region. She is driven deeper into the mystery when she must venture into an abandoned mining facility in order to locate Jannie, a lost little girl Kimberly had found along with Laura and one of the plane's former passengers.

18 weitere Tags
GenreShooter Traitamnesia Traitbird Traitcamera Traitcontroversy Traitcult Traitdark second act Traitexploration Traitfemale protagonist Traithunting Traitmoose Traitnudity Traitrabbit Traitrail shooting segment Traitsequel Traitsilent protagonist Traitsnow Traitsurvival horror

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Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

D2: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
WARP
Publisher
WARP, Sega Enterprises, Ltd.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Auditory, First person, Third person
Themes
Action, Horror, Survival
03
Wo & wann

Platform releases

  • Dreamcast Aug 22, 2000
  • Dreamcast Dec 23, 1999
  • Panasonic M2 TBD

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