Godzilla: Kaijuu Daikessen Cover

IGDB / 36739

Godzilla: Kaijuu Daikessen

1994 Arcade Fighting
A 2D fighting game for the Super Famicom. It was the sequel to Godzilla: Battle Legends, and the second Godzilla game released for the Super Famicom platform, the other being Super Godzilla. In the game, players select from one of eight different monsters from the Godzilla movies and battle in a variety of locations. The game was released in Japan only. According to Nintendo Power, the game was planned to be release Show full summary

A 2D fighting game for the Super Famicom. It was the sequel to Godzilla: Battle Legends, and the second Godzilla game released for the Super Famicom platform, the other being Super Godzilla. In the game, players select from one of eight different monsters from the Godzilla movies and battle in a variety of locations. The game was released in Japan only. According to Nintendo Power, the game was planned to be released in North America in April 1995 under the title Godzilla: Destroy All Monsters. However, it was never released.

Your match for

Torrente 3: The Protector

57% Spannender Match
Shared DNA
Arcade Genre Action Theme Single player Mode
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Godzilla: Kaijuu Daikessen: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In the single player game, players are able to choose from Godzilla himself, Anguirus, King Ghidorah, Gigan, Megalon, Mechagodzilla, Biollante and Mothra. No matter which monster the players select, they are taken to a map of Japan and must select their opponent to battle.

7 weitere Tags
Trait2d fighter Traitbased on - movie Traitgodzilla Traitkaiju Traitlicensed game Traitmech Traittie-in

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Godzilla: Kaijuu Daikessen: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Alfa System
Publisher
Toho
Franchise
Godzilla
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Super Famicom Dec 09, 1994
  • Super Nintendo Entertainment System Apr 1995

Prices / Stores

Compare Godzilla: Kaijuu Daikessen prices and deals

Prices never affect your match ranking.

Physical & partner search

Search by edition and platform

1 / 8