Tusker Cover

IGDB / 37214

Tusker

1989 Adventure
Finding the mysterious Elephant's Graveyard in Africa was your Father's lifelong quest. When he disappears you are determined to find out what might have happened to him, and what secrets may lie within. This side-scrolling action game is split into three stages, taking in the harsh and barren desert, an underground network of caves, and a tough tribal jungle. The natives are hostile to your presence, and weaponry m Show full summary

Finding the mysterious Elephant's Graveyard in Africa was your Father's lifelong quest. When he disappears you are determined to find out what might have happened to him, and what secrets may lie within. This side-scrolling action game is split into three stages, taking in the harsh and barren desert, an underground network of caves, and a tough tribal jungle. The natives are hostile to your presence, and weaponry must be found to fend them off, although its use does little to put the natives at ease initially. The machete to cut through the jungle is equally important. At many other points you will need to use objects you have found along the way. The backgrounds are in full 3D and can serve to obscure the character when he is behind trees or rocks.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Tusker: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Finding the mysterious Elephant's Graveyard in Africa was your Father's lifelong quest. When he disappears you are determined to find out what might have happened to him, and what secrets may lie within. This side-scrolling action game is split into three stages, taking in the harsh and barren desert, an underground network of caves, and a tough tribal jungle. The natives are hostile to your presence, and weaponry must be found to fend them off, although its use does little to put the natives at ease initially. The machete to cut through the jungle is equally important. At many other points you will need to use objects you have found along the way. The backgrounds are in full 3D and can serve to obscure the character when he is behind trees or rocks.

1 weitere Tags
Traitmartial arts

Game profile / Plain language

Tusker: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
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Perspective
Nicht angegeben
Themes
Action
03
Wo & wann

Platform releases

  • Commodore C64/128/MAX 1989
  • ZX Spectrum 1989
  • Amiga 1990
  • Atari ST/STE 1990
  • Amstrad CPC 1990

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