Schwarzesmarken: Kouketsu no Monshou Cover

IGDB / 374363

Schwarzesmarken: Kouketsu no Monshou

2015 Visual Novel
First part of Schwarzesmarken visual novel, covering the events of Volume 1 to Volume 3 of the Light Novel. The story follows the East German Army's 666th TSF Squadron in its battles and political conflicts during the BETA's westward push in 1983. The East German Army 666th TSF Squadron "Schwarzesmarken" (Black Marks) are a special-forces unit tasked with assaulting BETA forces through unconventional tactics; speci Show full summary

First part of Schwarzesmarken visual novel, covering the events of Volume 1 to Volume 3 of the Light Novel. The story follows the East German Army's 666th TSF Squadron in its battles and political conflicts during the BETA's westward push in 1983. The East German Army 666th TSF Squadron "Schwarzesmarken" (Black Marks) are a special-forces unit tasked with assaulting BETA forces through unconventional tactics; specifically, they target Laser and Heavy Laser class BETA to deny the BETA the advantage of ranged firepower. Their orders are given the topmost priority, such that it is common practice for the 666th to ignore allied distress calls that will result in deviation from their original mission, even if only for a short moment.

World design Nicht eindeutig MoodHorror

Deep dive / Spielprofil

Everything about Schwarzesmarken: Kouketsu no Monshou: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

First part of Schwarzesmarken visual novel, covering the events of Volume 1 to Volume 3 of the Light Novel. The story follows the East German Army's 666th TSF Squadron in its battles and political conflicts during the BETA's westward push in 1983. The East German Army 666th TSF Squadron "Schwarzesmarken" (Black Marks) are a special-forces unit tasked with assaulting BETA forces through unconventional tactics; specifically, they target Laser and Heavy Laser class BETA to deny the BETA the advantage of ranged firepower. Their orders are given the topmost priority, such that it is common practice for the 666th to ignore allied distress calls that will result in deviation from their original mission, even if only for a short moment.

5 weitere Tags
ThemeWarfare Traitalien attack Traitalternative history Traitcosmic horror Traitmecha

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Game Intro

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Game profile / Plain language

Schwarzesmarken: Kouketsu no Monshou: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
âge
Publisher
âge
Franchise
Muv-Luv
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Horror, Romance, Science fiction, Warfare
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Nov 27, 2015

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