Let Me Inside Cover

IGDB / 376486

Let Me Inside

Adventure

"Let Me Inside" is a short single-player horror game using the PSX aesthetic, made in the Godot Engine.

World design Nicht eindeutig GameplaySurvival MoodHorror

Deep dive / Spielprofil

Everything about Let Me Inside: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A detective is called out to a crime scene where someone was horribly murdered, but there seemed to be no tracks or evidence left behind, as if the killer had miraculously hidden every trace of his existence, the only slight clue of a break-in being an opened window, but the idea was quickly thrown out since the incident took place on the 9th floor of an apartment complex. With much to analyze, you decide to rent out a cheap house on the outskirts of a nearby town to be closer to the scene, but the landlady sure gave you the creeps, talking cryptically about a certain "it" you should watch out for… And you soon realize what she was referring to as the nights grow darker by the day, sending chills down your spine.

2 weitere Tags
Traitcreepy Traitparanormal

Game profile / Plain language

Let Me Inside: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
First person
Themes
Horror, Survival
03
Wo & wann

Platform releases

  • No release data available from IGDB.

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