Circus Lido Cover

IGDB / 37724

Circus Lido

1991
A single-screen action game featuring a chameleon that feeds bugs to Venus flytraps. Circus Lido, or Circus Ride, is an action game published by Uni Post exclusively for the PC Engine. The goal of the game is to navigate the stage and defeat the enemies using the chameleon's two powers: his long tongue and his prehensile tail. The tongue can be used to capture enemies and spit them out towards the Venus flytraps, w Show full summary

A single-screen action game featuring a chameleon that feeds bugs to Venus flytraps. Circus Lido, or Circus Ride, is an action game published by Uni Post exclusively for the PC Engine. The goal of the game is to navigate the stage and defeat the enemies using the chameleon's two powers: his long tongue and his prehensile tail. The tongue can be used to capture enemies and spit them out towards the Venus flytraps, which are the only way to remove them from the stage. The tail can be used to climb vines scattered around, which allows the chameleon to ascend through the stage.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Circus Lido: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A single-screen action game featuring a chameleon that feeds bugs to Venus flytraps. Circus Lido, or Circus Ride, is an action game published by Uni Post exclusively for the PC Engine. The goal of the game is to navigate the stage and defeat the enemies using the chameleon's two powers: his long tongue and his prehensile tail. The tongue can be used to capture enemies and spit them out towards the Venus flytraps, which are the only way to remove them from the stage. The tail can be used to climb vines scattered around, which allows the chameleon to ascend through the stage.

2 weitere Tags
Traitchameleon Traitsingle-screen level

Game profile / Plain language

Circus Lido: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
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Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
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Perspective
Nicht angegeben
Themes
Action
03
Wo & wann

Platform releases

  • TurboGrafx-16/PC Engine Apr 06, 1991
  • TurboGrafx-16/PC Engine May 06, 1991

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