Yume Maboroshi no Gotoku Cover

IGDB / 37753

Yume Maboroshi no Gotoku

1993 Role-playing (RPG)
A Super Famicom RPG set in a version of feudal Japan. It was developed by TOSE and published by Intec. Yume Maboroshi no Gotoku ("A Dreamlike Illusion", roughly) is an RPG set in a version of Sengoku era Japan. It otherwise plays like a standard JRPG, with a turn-based system that uses large enemy sprites in the center of the screen a la Phantasy Star or Dragon Quest. The game was one of two games ever published by Show full summary

A Super Famicom RPG set in a version of feudal Japan. It was developed by TOSE and published by Intec. Yume Maboroshi no Gotoku ("A Dreamlike Illusion", roughly) is an RPG set in a version of Sengoku era Japan. It otherwise plays like a standard JRPG, with a turn-based system that uses large enemy sprites in the center of the screen a la Phantasy Star or Dragon Quest. The game was one of two games ever published by Intec for the Super Famicom. They usually worked with the Turbo CD/PCE-CD system. It was never localized into English or released outside of Japan.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Yume Maboroshi no Gotoku: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A Super Famicom RPG set in a version of feudal Japan. It was developed by TOSE and published by Intec. Yume Maboroshi no Gotoku ("A Dreamlike Illusion", roughly) is an RPG set in a version of Sengoku era Japan. It otherwise plays like a standard JRPG, with a turn-based system that uses large enemy sprites in the center of the screen a la Phantasy Star or Dragon Quest. The game was one of two games ever published by Intec for the Super Famicom. They usually worked with the Turbo CD/PCE-CD system. It was never localized into English or released outside of Japan.

Game profile / Plain language

Yume Maboroshi no Gotoku: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Tose
Publisher
Intec
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Fantasy, Historical
03
Wo & wann

Platform releases

  • Super Famicom Dec 17, 1993

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