Space Farmer was born one night when I couldn’t sleep. I decided to start working on it while I was already developing my second project. Why? Because I am just starting out in the video game industry, and I want to prove my ability to successfully develop and commercialize a video game. So, with a small budget, I created Space Farmer. At first, I decided to make an idle tycoon-style game, thinking the gameplay loop would be easier to implement. That goal has now been achieved: the game has a complete farming and restaurant gameplay loop, a leaderboard for the best players, and cosmetic items that can be placed in your game, as you can see in the presentation video.
IGDB / 383891
Space Farmer
Become the ultimate planet manager in Space Farm Tycoon! Build a space farm, manage an alien restaurant, and make a fortune in this addictive idle tycoon game.
World design
Nicht eindeutig
Deep dive / Spielprofil
What it is about.
A structured look at the narrative, game feel, and traits that define this game.
GenreSimulator
ThemeBusiness
ThemeScience fiction
4 weitere Tags
Traitfarm
Traitidle game
Traitrestaurant
Traitspace
Media / Screenshots
A look at the world.
Game profile / Plain language
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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studios & ownership
Studio & publishing
- Developer
- Nicht angegeben
- Publisher
- Nicht angegeben
- Franchise
- Standalone
So spielt es sich
Spielprofil
- Modi
- Single player
- Perspective
- Bird view / Isometric
- Themes
- Business, Science fiction
Wo & wann
Platform releases
- Android Jan 02, 2026
Primärquellen
Official & external links
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