I've Been Holding My Breath Since 2008 Cover

IGDB / 385031

I've Been Holding My Breath Since 2008

2026 Simulator

After moving back to your parents' house, you find a box labeled 2008. Inside is a relic you thought was dead: an old slider phone. Surprisingly, it flickers to life, revealing a digital graveyard of who you used to be at eleven — an outsider, an artist, and a girl who was terrified of being seen.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about I've Been Holding My Breath Since 2008: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

After moving back to your parents' house, you find a box labeled 2008. Inside is a relic you thought was dead: an old slider phone. Surprisingly, it flickers to life, revealing a digital graveyard of who you used to be at eleven — an outsider, an artist, and a girl who was terrified of being seen.

5 weitere Tags
Trait2d Traitcoming of age Traitfemale protagonist Traitnostalgia Traitshort

Game profile / Plain language

I've Been Holding My Breath Since 2008: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Drama
03
Wo & wann

Platform releases

  • Web browser Jan 04, 2026
  • PC (Microsoft Windows) Jan 04, 2026

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