Marc Ecko's Getting Up Cover

IGDB / 386410

Marc Ecko's Getting Up

2005 Arcade Platform
Mobilize the revolution as reluctant hero Trane in a mobile adventure like no other. Thanks to the heavy hand of corrupt agents the CCK, New Radius has become an oppressed, colourless city, where graffiti writing is a mortal crime. Born from graffiti and street culture, an underground movement aims to return New Radius to its vivid past. Use Trane's abilities to run, leap, slide and sneak through 3 environments, reac Show full summary

Mobilize the revolution as reluctant hero Trane in a mobile adventure like no other. Thanks to the heavy hand of corrupt agents the CCK, New Radius has become an oppressed, colourless city, where graffiti writing is a mortal crime. Born from graffiti and street culture, an underground movement aims to return New Radius to its vivid past. Use Trane's abilities to run, leap, slide and sneak through 3 environments, reaching the highest heights and leaving your mark on the world around you.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Marc Ecko's Getting Up: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Mobilize the revolution as reluctant hero Trane in a mobile adventure like no other. Thanks to the heavy hand of corrupt agents the CCK, New Radius has become an oppressed, colourless city, where graffiti writing is a mortal crime. Born from graffiti and street culture, an underground movement aims to return New Radius to its vivid past. Use Trane's abilities to run, leap, slide and sneak through 3 environments, reaching the highest heights and leaving your mark on the world around you.

7 weitere Tags
Trait2d platformer Traitj2me Traitjava Traitmobile games Traitmobile port Traitold mobile game Traitold mobile games

Game profile / Plain language

Marc Ecko's Getting Up: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Glu Mobile
Publisher
Glu Mobile
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Legacy Mobile Device Sep 27, 2005

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