Four seasons: Spring Cover

IGDB / 386808

Four seasons: Spring

2005 Arcade Indie Platform

A simple, one-page platform game. This time you don’t collect acorns, but bugs, as it’s spring time in the squirrel universe. You play against time trying to get as many bugs as possible. There are of course time-extenders to catch as well. Don’t fall through the bottom of the screen, coming back will consume lots of precious time.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Four seasons: Spring: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A simple, one-page platform game. This time you don’t collect acorns, but bugs, as it’s spring time in the squirrel universe. You play against time trying to get as many bugs as possible. There are of course time-extenders to catch as well. Don’t fall through the bottom of the screen, coming back will consume lots of precious time.

2 weitere Tags
Traitbug Traitsquirrel

Game profile / Plain language

Four seasons: Spring: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Mateusz Skutnik
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Web browser Oct 02, 2005

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