Red Planet Cover

IGDB / 393999

Red Planet

Simulator

Fly in a futuristic armored hovercraft through the canals of Mars in this high-speed death race, against up to seven other players. Your mission is to score points on a race course filled with closing doors, twisting tunnels and other obstacles. You need to get from score zone to score zone, as fast as you can. And do everything in your power to prevent your opponents from doing the same.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Red Planet: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
In Red Planet, you are at the controls of a Vectored Thrust Vehicle (VTV) racing back and forth in a confined corridor of a Martian mining canal. This is a death race and only the winner walks away alive…… A Red Planet racecourse is probably unlike anything you've ever been on. It's not an oval, where all the vehicles travel in the same direction and attempt to be the first to cross the finish line. It is better to think of a Red Planet course as a long corridor with goals at each end and you have to fly your VTV from one end to the other as many times as you can as fast as you can. The faster you complete the end-to-end run, the more points you will get. The pilot who has the most points at the end of the game is the winner. What makes Red Planet so interesting though, is how the shape of the course makes the VTVs on it interact and interfere with each other during the race. Because Show full description

In Red Planet, you are at the controls of a Vectored Thrust Vehicle (VTV) racing back and forth in a confined corridor of a Martian mining canal. This is a death race and only the winner walks away alive…… A Red Planet racecourse is probably unlike anything you've ever been on. It's not an oval, where all the vehicles travel in the same direction and attempt to be the first to cross the finish line. It is better to think of a Red Planet course as a long corridor with goals at each end and you have to fly your VTV from one end to the other as many times as you can as fast as you can. The faster you complete the end-to-end run, the more points you will get. The pilot who has the most points at the end of the game is the winner. What makes Red Planet so interesting though, is how the shape of the course makes the VTVs on it interact and interfere with each other during the race. Because the course is basically a narrow corridor on which the VTVs can only go up and back, pretty soon there are VTVs flying in BOTH directions and this can make things pretty scary! Add to this the fact that some of the courses have turns in them as well as many vertical changes, and you can see how the Red Planet racecourse can be a chaotic yet exhilarating environment.

1 weitere Tags
Traitracing sim

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Trailer

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Game profile / Plain language

Red Planet: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Virtual World Entertainment
Publisher
Virtual World Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer
Perspective
First person
Themes
Action
03
Wo & wann

Platform releases

  • No release data available from IGDB.

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