G-Darius Cover

IGDB / 39691

G-Darius

1997 62 / 100 Shooter

G-Darius is a shoot'em up arcade game, released by Taito in 1997. It is the fourth arcade installment of the Darius series and the first in the entire series to feature three-dimensional polygonal graphics. Much like previous installments in the Darius series, G-Darius is a two-dimensional horizontally scrolling shoot'em up set in a fictional future.

World design Nicht eindeutig ExperienceChoices GameplayCombat-focused Game modeCo-op

Deep dive / Spielprofil

Everything about G-Darius: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The Green Globe -Amnelia, the Green Mother Planet- In the vastness of universe. The life born on that planet became civilized, fought, and was at risk of extinction. But the war ended with the appearance of a man. That man's name was Amnelia. People honored their own planet with his name, but no one noticed the presence of the "power" which led him to become a savior. And time passed... Amnelia's royalty held a mysterious power for generations, and Amnelia's 21st king Brezza was no exception. A king and genius scientist, he got immersed on his research for new energy sources. Amnelia used a energy generated from the soil called "Kaju", but since "Kaju" was responsible for the flourish of green trees, which could be called the life of Amnelia, it was not a infinite energy source and that had become a serious problem. In Amnelian year 547, King Brezza finally found a way to produce the Show full description

The Green Globe -Amnelia, the Green Mother Planet- In the vastness of universe. The life born on that planet became civilized, fought, and was at risk of extinction. But the war ended with the appearance of a man. That man's name was Amnelia. People honored their own planet with his name, but no one noticed the presence of the "power" which led him to become a savior. And time passed... Amnelia's royalty held a mysterious power for generations, and Amnelia's 21st king Brezza was no exception. A king and genius scientist, he got immersed on his research for new energy sources. Amnelia used a energy generated from the soil called "Kaju", but since "Kaju" was responsible for the flourish of green trees, which could be called the life of Amnelia, it was not a infinite energy source and that had become a serious problem. In Amnelian year 547, King Brezza finally found a way to produce the ultimate energy source. Amnelia's energy crisis was completely solved. "Soon our mother planet will be unable to sustain our prosperity. When that day comes, I promise to give everyone a new Earth." People began to emigrate to Amnelia's satellite Blazar, and 50 years have passed. It is an era where humankind seems to have mastered peace. However. the same mistake from 600 years ago was about to repeat itself...

ExperienceChoices GameplayCombat-focused Game modeCo-op GenreShooter ThemeAction ThemeScience fiction
14 weitere Tags
Traitaliens Traitbackwards compatibility Traitboss fight Traitdigital distribution Traitflight Traitmultiple endings Traitplaystation network Traitplaystation tv support Traitpsone classics Traitrobots Traitshared screen Traitshmup Traitshoot 'em up Traitspace

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

G-Darius: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Taito
Publisher
Taito, THQ, MediaKite, Sourcenext, Square Enix, CyberFront
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Co-operative, Single player, Split screen
Perspective
Side view
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Arcade Q4 1997
  • Arcade Jul 02, 1997
  • PlayStation Sep 17, 1998
  • PlayStation Sep 11, 1998
  • PlayStation Apr 09, 1998
  • PlayStation 3 Aug 27, 2008
  • PlayStation Portable Aug 27, 2008
  • PC (Microsoft Windows) Q4 2000

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