Final Fantasy IV Cover

IGDB / 399

Final Fantasy IV

2007 82 / 100 Adventure Role-playing (RPG)
FINAL FANTASY IV is a 3D remake of the classic Japanese RPG that was first released for SNES as FINAL FANTASY II in the North America. Unlike the many subsequent ports (to Playstation, GameBoy Advance, etc.), this release is a full remake, programmed from scratch with real-time 3D graphics. The characters have a "super-deformed" touch. There is also voice acting during cut-scenes. A new option has been added to the Show full summary

FINAL FANTASY IV is a 3D remake of the classic Japanese RPG that was first released for SNES as FINAL FANTASY II in the North America. Unlike the many subsequent ports (to Playstation, GameBoy Advance, etc.), this release is a full remake, programmed from scratch with real-time 3D graphics. The characters have a "super-deformed" touch. There is also voice acting during cut-scenes. A new option has been added to the menu, which allows the player to read a conversation between party members and receive advice from them. It also features many gameplay additions. The difficulty level has been increased, not only beyond the difficulty of the Western SNES release (which was reduced compared to Japanese original and subsequent ports), but even beyond the original difficulty. The party members are still bound by class, but they can now hunt for so-called "augments", which can be found or stolen from enemies and which grant the characters additional bonus abilities, resistances, spells that their class would normally not allow, etc. Beside those major changes, there are also plenty of minor additions. It is possible to obtain bonus items after exploring every corner and filling 100% of an area map; Rydia, the summoner girl, has a new monster summon who can be customized in various ways; there is a new quest involving the "naming" moogle of the original game, etc.

World design Linear GameplayRole-playing

Deep dive / Spielprofil

Everything about Final Fantasy IV: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
FINAL FANTASY IV is a 3D remake of the classic Japanese RPG that was first released for SNES as FINAL FANTASY II in the North America. Unlike the many subsequent ports (to Playstation, GameBoy Advance, etc.), this release is a full remake, programmed from scratch with real-time 3D graphics. The characters have a "super-deformed" touch. There is also voice acting during cut-scenes. A new option has been added to the menu, which allows the player to read a conversation between party members and receive advice from them. It also features many gameplay additions. The difficulty level has been increased, not only beyond the difficulty of the Western SNES release (which was reduced compared to Japanese original and subsequent ports), but even beyond the original difficulty. The party members are still bound by class, but they can now hunt for so-called "augments", which can be found or stole Show full description

FINAL FANTASY IV is a 3D remake of the classic Japanese RPG that was first released for SNES as FINAL FANTASY II in the North America. Unlike the many subsequent ports (to Playstation, GameBoy Advance, etc.), this release is a full remake, programmed from scratch with real-time 3D graphics. The characters have a "super-deformed" touch. There is also voice acting during cut-scenes. A new option has been added to the menu, which allows the player to read a conversation between party members and receive advice from them. It also features many gameplay additions. The difficulty level has been increased, not only beyond the difficulty of the Western SNES release (which was reduced compared to Japanese original and subsequent ports), but even beyond the original difficulty. The party members are still bound by class, but they can now hunt for so-called "augments", which can be found or stolen from enemies and which grant the characters additional bonus abilities, resistances, spells that their class would normally not allow, etc. Beside those major changes, there are also plenty of minor additions. It is possible to obtain bonus items after exploring every corner and filling 100% of an area map; Rydia, the summoner girl, has a new monster summon who can be customized in various ways; there is a new quest involving the "naming" moogle of the original game, etc.

GameplayRole-playing GenreAdventure GenreRole-playing (RPG) ThemeAction ThemeFantasy
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Traitambient music Traitanti-hero Traitartificial intelligence Traitavailable on - apple arcade Traitbetrayal Traitbook adaptation Traitchanging sides Traitcontext sensitive Traitdark past Traitdigital distribution Traitevil empire Traitexplosion Traitfictional currencies Traitflashback Traitfull motion video Traitgesture-based controls Traithero turned evil Traitheroic sacrifice Traithuman Traitinnocent people die Traitlove triangle Traitmale antagonist Traitmonomyth Traitmotion blur Traitmultiple protagonists Traitnot-so-bad guys Traitplot twist Traitpolitical thriller Traitpotential love interest Traitpower of friendship Traitredemption Traitreluctant hero Traitscripted events Traitsecret past Traitsequel Traitsibling rivalry Traitside quests Traitsingle-player only Traitsteam Traitsteam achievements Traitsteam cloud Traitsteam trading cards Traitsword & sorcery Traitterrorists Traittragic hero Traittragic villain Traitvictory music Traitvillain turned good Traitwar veterans Traitwomen in refrigerators syndrome

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Game profile / Plain language

Final Fantasy IV: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Matrix Software
Publisher
Square Enix
Franchise
Final Fantasy
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Fantasy
03
Wo & wann

Platform releases

  • Nintendo DS Sep 05, 2008
  • Nintendo DS Jul 22, 2008
  • Nintendo DS Dec 20, 2007

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