Thumb-It! Cover

IGDB / 400569

Thumb-It!

2006
With Thumb-It! OrangePixel moves away from traditional game controls and targets a new generation of mobile gamers. Taking some of the game concepts from console dance games, Thumb-It! features a gameplay that targets both casual as well as hardcore gamers. Using the 1,3,4 and 6 numbers on your phone you have to press them at the right time to increase your score and continue the game. As time progresses the challen Show full summary

With Thumb-It! OrangePixel moves away from traditional game controls and targets a new generation of mobile gamers. Taking some of the game concepts from console dance games, Thumb-It! features a gameplay that targets both casual as well as hardcore gamers. Using the 1,3,4 and 6 numbers on your phone you have to press them at the right time to increase your score and continue the game. As time progresses the challenge increases as numbers start to follow each other more rapidly and the player has to have a good eye-hand coordination to play at the higher levels.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Thumb-It!: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

With Thumb-It! OrangePixel moves away from traditional game controls and targets a new generation of mobile gamers. Taking some of the game concepts from console dance games, Thumb-It! features a gameplay that targets both casual as well as hardcore gamers. Using the 1,3,4 and 6 numbers on your phone you have to press them at the right time to increase your score and continue the game. As time progresses the challenge increases as numbers start to follow each other more rapidly and the player has to have a good eye-hand coordination to play at the higher levels.

1 weitere Tags
Traitpixel art

Game profile / Plain language

Thumb-It!: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Orangepixel
Publisher
Orangepixel
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Legacy Mobile Device Sep 19, 2006

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