Metal Gear Solid: The Twin Snakes Cover

IGDB / 4006

Metal Gear Solid: The Twin Snakes

2004 83 / 100 Adventure Shooter Tactical
The Twin Snakes features graphical improvements over the original, new cutscenes written and directed by Ryuhei Kitamura, and gameplay functions originally introduced in Metal Gear Solid 2: Sons of Liberty. The game also includes a revised translation with re-recorded voice acting using all of the original English voice cast. Hideo Kojima and Shigeru Miyamoto oversaw development of the game. It was also intended to a Show full summary

The Twin Snakes features graphical improvements over the original, new cutscenes written and directed by Ryuhei Kitamura, and gameplay functions originally introduced in Metal Gear Solid 2: Sons of Liberty. The game also includes a revised translation with re-recorded voice acting using all of the original English voice cast. Hideo Kojima and Shigeru Miyamoto oversaw development of the game. It was also intended to allow the player to play Metal Gear Solid as it was meant to be played

World design Nicht eindeutig GameplayStealth GameplayCombat-focused

Deep dive / Spielprofil

Everything about Metal Gear Solid: The Twin Snakes: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The Twin Snakes features graphical improvements over the original, new cutscenes written and directed by Ryuhei Kitamura, and gameplay functions originally introduced in Metal Gear Solid 2: Sons of Liberty. The game also includes a revised translation with re-recorded voice acting using all of the original English voice cast. Hideo Kojima and Shigeru Miyamoto oversaw development of the game. It was also intended to allow the player to play Metal Gear Solid as it was meant to be played

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Game profile / Plain language

Metal Gear Solid: The Twin Snakes: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Silicon Knights
Publisher
Konami
Franchise
Metal Gear
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Stealth
03
Wo & wann

Platform releases

  • Nintendo GameCube Mar 26, 2004
  • Nintendo GameCube Mar 11, 2004
  • Nintendo GameCube Mar 09, 2004

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