Vem, Exu Cover

IGDB / 404026

Vem, Exu

2026 Adventure Indie Puzzle
Vem, Exu is a narrative adventure game about anger, memory and reconciliation. After losing his kite during a fight with his brother, Exu falls asleep carrying his rage and enters a storm where dreams, memories and imagination merge together. Players progress through the story by interacting with symbolic environments and completing simple activities such as connecting stars, bursting bubbles and rebuilding objects. Show full summary

Vem, Exu is a narrative adventure game about anger, memory and reconciliation. After losing his kite during a fight with his brother, Exu falls asleep carrying his rage and enters a storm where dreams, memories and imagination merge together. Players progress through the story by interacting with symbolic environments and completing simple activities such as connecting stars, bursting bubbles and rebuilding objects. Inspired by Brazilian culture, cordel art and Afro-Brazilian symbolism, the game focuses on visual storytelling and emotional progression.

World design Nicht eindeutig ExperienceStory-focused GameplayPuzzles

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Vem, Exu is a narrative adventure game about anger, memory and reconciliation. After losing his kite during a fight with his brother, Exu falls asleep carrying his rage and enters a storm where dreams, memories and imagination merge together. Players progress through the story by interacting with symbolic environments and completing simple activities such as connecting stars, bursting bubbles and rebuilding objects. Inspired by Brazilian culture, cordel art and Afro-Brazilian symbolism, the game focuses on visual storytelling and emotional progression.

ExperienceStory-focused GameplayPuzzles GenreAdventure GenreIndie GenrePuzzle ThemeDrama ThemeFantasy ThemeKids
12 weitere Tags
GenreVisual Novel Traitafrican folklore Traitbrazilian culture Traitchild protagonist Traitdreams Traitemotional narrative Traitfamily Traitkite Traitmemories Traitnarrative adventure Traitshort story Traitsymbology

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Trailer

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Game profile / Plain language

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Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Tejo Estúdio
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Drama, Fantasy, Kids
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Nov 2026
  • Android May 29, 2026

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