Red Sea Crossing was created by an independent programmer in 1983 and was discovered by the seller at a garage sale in 2007. "It turns out this game was not even known to exist until I found it," the seller wrote in the auction's description. "An AtariAge member used the internet to track down the programmer and I spoke with him and got some more information. He said from what he could remember he advertised it in a local religious magazine but couldn't remember the name. In August of 2011 another AtariAge member found the original ad laying to rest that the game was indeed released in 1983."
IGDB / 40773
Red Sea Crossing
Red Sea Crossing was created by an independent programmer in 1983 and was discovered by the seller at a garage sale in 2007. "It turns out this game was not even known to exist until I found it," the seller wrote in the auction's description. "An AtariAge member used the internet to track down the programmer and I spoke with him and got some more information. He said from what he could remember he advertised it in a Show full summary
Red Sea Crossing was created by an independent programmer in 1983 and was discovered by the seller at a garage sale in 2007. "It turns out this game was not even known to exist until I found it," the seller wrote in the auction's description. "An AtariAge member used the internet to track down the programmer and I spoke with him and got some more information. He said from what he could remember he advertised it in a local religious magazine but couldn't remember the name. In August of 2011 another AtariAge member found the original ad laying to rest that the game was indeed released in 1983."
Deep dive / Spielprofil
Everything about Red Sea Crossing: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Media / Screenshots
Red Sea Crossing screenshots and game world
Game profile / Plain language
Red Sea Crossing: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Steve Stack
- Publisher
- Steve Stack
- Franchise
- Standalone
Spielprofil
- Modi
- Single player
- Perspective
- Side view
- Themes
- Action
Platform releases
- Atari 2600 Jun 01, 1983
Official & external links
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