Ribbit King Cover

IGDB / 4087

Ribbit King

2003 58 / 100 Sport
The 'Kero Kero' of the title comes from the onomatopoeia for the sound a frog makes. But no wonder the frog is squawking as it gets hammered around the course in a game of croquet with frogs instead of balls. Various conditions to consider too like in golf such as the wind direction or the fact that the ball is a frog and will jump off spiders webs or launch at passing flies. Allows players to enjoy their own charact Show full summary

The 'Kero Kero' of the title comes from the onomatopoeia for the sound a frog makes. But no wonder the frog is squawking as it gets hammered around the course in a game of croquet with frogs instead of balls. Various conditions to consider too like in golf such as the wind direction or the fact that the ball is a frog and will jump off spiders webs or launch at passing flies. Allows players to enjoy their own characters in versus mode too.

World design Nicht eindeutig ExperienceStory-focused Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In Ribbit King you play as a boy named Scooter. The king of your home planet informs you that they are running out of super ribbonite and ask you to bring back more. The king's assistants send you off to win first place in a frolf tournament in order to save your planet and win a new supply of Super Ribbonite.

ExperienceStory-focused Game modeMultiplayer GenreSport ThemeKids Trait3d Traitalien Traitanimals Traitanimated cutscenes Traitbear Traitcave Traitcharacter select screen Traitconveyor belt Traitfish Traitfrog Traitgems Traitghost Traitgolf Traithigh score Traitkid friendly Traitlanguage selection Traitlava Traitpanda Traitpenguin Traitpolygonal 3d Traitrobot Traitsnow Traitspace Traitspace ship Traitstory mode Traitunderground Traitvoice acting Traitweb

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Jamsworks
Publisher
Bandai
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Kids
03
Wo & wann

Platform releases

  • Nintendo GameCube Sep 03, 2004
  • PlayStation 2 Sep 03, 2004
  • Nintendo GameCube Jun 08, 2004
  • Nintendo GameCube Jul 11, 2003
  • PlayStation 2 Dec 18, 2003
  • PlayStation 2 Jun 08, 2004

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