Revenge of the Mutant Camels Cover

IGDB / 40918

Revenge of the Mutant Camels

1984 Arcade Shooter
A sequel of sorts to Attack of the Mutant Camels, this time the player controls a camel. The camel is armed by default with small blue shots, but can obtain other weapons and weapon upgrades by collecting power-ups during the game. The game features a host of bizarre enemies, including: British telephone boxes, Polo mints, exploding sheep, skiing kangaroos, guys sitting on flying toilets and even the jet plane contro Show full summary

A sequel of sorts to Attack of the Mutant Camels, this time the player controls a camel. The camel is armed by default with small blue shots, but can obtain other weapons and weapon upgrades by collecting power-ups during the game. The game features a host of bizarre enemies, including: British telephone boxes, Polo mints, exploding sheep, skiing kangaroos, guys sitting on flying toilets and even the jet plane controlled by the player in Attack of the Mutant Camels and a wave of Jeff Minters.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Revenge of the Mutant Camels: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A sequel of sorts to Attack of the Mutant Camels, this time the player controls a camel. The camel is armed by default with small blue shots, but can obtain other weapons and weapon upgrades by collecting power-ups during the game. The game features a host of bizarre enemies, including: British telephone boxes, Polo mints, exploding sheep, skiing kangaroos, guys sitting on flying toilets and even the jet plane controlled by the player in Attack of the Mutant Camels and a wave of Jeff Minters.

3 weitere Tags
Traitcamel Traitsheep Traitside-scrolling

Watch / Trailer

Gameplay video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Revenge of the Mutant Camels: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Llamasoft LTD
Publisher
Llamasoft LTD
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Action, Fantasy, Science fiction
03
Wo & wann

Platform releases

  • Amiga 1992
  • Atari ST/STE 1992
  • Commodore C64/128/MAX Aug 15, 1984
  • DOS 1994

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