Midnight Magic Cover

IGDB / 41109

Midnight Magic

1981 47 / 100 Arcade Pinball
Midnight Magic utilized the Atari 2600 joystick for performing simulated pinball functions, such as activating the flippers and shooting the ball. Moving the joystick controller down pulls the pinball machine plunger back while pressing the joystick button shoots the ball into the playfield. The left and right flippers are activated by moving the joystick controller left or right. Hitting all five drop targets at the Show full summary

Midnight Magic utilized the Atari 2600 joystick for performing simulated pinball functions, such as activating the flippers and shooting the ball. Moving the joystick controller down pulls the pinball machine plunger back while pressing the joystick button shoots the ball into the playfield. The left and right flippers are activated by moving the joystick controller left or right. Hitting all five drop targets at the top of the table increases the bonus multiplier (2x, 3x, and so on). Extra balls can be earned when hitting the rollover targets at the top left and right corners of the table when the bonus multiplier is activated.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Midnight Magic utilized the Atari 2600 joystick for performing simulated pinball functions, such as activating the flippers and shooting the ball. Moving the joystick controller down pulls the pinball machine plunger back while pressing the joystick button shoots the ball into the playfield. The left and right flippers are activated by moving the joystick controller left or right. Hitting all five drop targets at the top of the table increases the bonus multiplier (2x, 3x, and so on). Extra balls can be earned when hitting the rollover targets at the top left and right corners of the table when the bonus multiplier is activated.

Game modeMultiplayer GenreArcade GenrePinball ThemeAction

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Brøderbund Software, SystemSoft, Brøderbund Software
Publisher
Brøderbund Software, Atari Corporation
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action
03
Wo & wann

Platform releases

  • Apple II 1981
  • Atari 2600 1986
  • Atari 8-bit 1982
  • Commodore C64/128/MAX 1983
  • PC-8800 Series Jul 01, 1984
  • PC-9800 Series 1984
  • NEC PC-6000 Series 1984

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