The Sims Bustin' Out Cover

IGDB / 4151

The Sims Bustin' Out

2003 71 / 100 Simulator Strategy
The Sims Bustin' Out is the second title in The Sims console series and the first The Sims title to not be released on PC. It featured the same 3D environment and engine the past game did, however adds several features from The Sims expansion packs: The Sims: Hot Date, The Sims: Superstar, and The Sims: Livin' Large. Bustin' Out was released for the Game Boy Advance, GameCube, PlayStation 2, Xbox and N-Gage in the fo Show full summary

The Sims Bustin' Out is the second title in The Sims console series and the first The Sims title to not be released on PC. It featured the same 3D environment and engine the past game did, however adds several features from The Sims expansion packs: The Sims: Hot Date, The Sims: Superstar, and The Sims: Livin' Large. Bustin' Out was released for the Game Boy Advance, GameCube, PlayStation 2, Xbox and N-Gage in the fourth quarter of 2003. As the title suggests, the Sims can get out of the house to visit other locations such as Shiny Things Lab or Casa Caliente. There are two modes. Bust Out Mode which has mission based gameplay and Freeplay Mode which is open-ended gameplay very much like the original The Sims PC game.

World design Nicht eindeutig

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The Sims Bustin' Out is the second title in The Sims console series and the first The Sims title to not be released on PC. It featured the same 3D environment and engine the past game did, however adds several features from The Sims expansion packs: The Sims: Hot Date, The Sims: Superstar, and The Sims: Livin' Large. Bustin' Out was released for the Game Boy Advance, GameCube, PlayStation 2, Xbox and N-Gage in the fourth quarter of 2003. As the title suggests, the Sims can get out of the house to visit other locations such as Shiny Things Lab or Casa Caliente. There are two modes. Bust Out Mode which has mission based gameplay and Freeplay Mode which is open-ended gameplay very much like the original The Sims PC game.

GenreSimulator GenreStrategy Traitconnectivity Traitexercise Traitfictional currencies Traitgreatest hits Traitguitar playing Traitlife simulation Traitmanagement Traitmicromanagement Traitnever-ending Traitsleeping

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Maxis
Publisher
EA Games
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Bird view / Isometric
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Xbox Dec 15, 2003
  • Nintendo GameCube Dec 15, 2003
  • PlayStation 2 Dec 15, 2003

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