Lockpicks-11 Cover

IGDB / 415331

Lockpicks-11

2025 Indie Point-and-click Puzzle

Made in 72h for Ludum Dare 57 with the theme "Depths" (although we were thoroughly inspired by the controversial contender "doors"), with everything from sfx, music, art, and programming, all recorded, edited, drawn, and/or typed by our two-person team.

World design Nicht eindeutig GameplayPuzzles

Deep dive / Spielprofil

Everything about Lockpicks-11: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

You've been thrown into the depths of a heist. Help our thief prove they're not out of their depth when it comes to lockpicking their way to freedom. To what length will our burglar go to nab a precious prize from the depths of the treasure vaults? How many doors deep did they land themselves this time? Did our pilferer even consider the depth of trouble they'd be in if caught in the act? All qualms aside, I guess they're knee-deep in it now! Puzzle your way through the collection of lockpicking minigames that stand between you and a heist well done.

6 weitere Tags
Traitgame jam Traitludum dare Traitludum dare 57 Traitpixel art Traitpixel art game Traitpuzzles

Game profile / Plain language

Lockpicks-11: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Digitarium
Publisher
Digitarium
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Web browser Apr 08, 2025

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