A-Ressha de Ikou Cover

IGDB / 41739

A-Ressha de Ikou

1985 Simulator Strategy
A Ressha de Ikou is the first in the long-running transport network simulation series mostly known as A-Train. The player controls a railroad company CEO in the end of the nineteenth century, who was entrusted by the president of an unnamed country to build a railroad that reaches its Western coast. The game is played in real time, with a day/night cycle and a game world that changes regardless of the player's actio Vollständige Kurzbeschreibung anzeigen

A Ressha de Ikou is the first in the long-running transport network simulation series mostly known as A-Train. The player controls a railroad company CEO in the end of the nineteenth century, who was entrusted by the president of an unnamed country to build a railroad that reaches its Western coast. The game is played in real time, with a day/night cycle and a game world that changes regardless of the player's actions. Compared to its more widely known sequels, A Ressha de Ikou has a rather simple gameplay that is confined to building tracks for just one train line, the titular A-train. A report is generated that shows how well the player is doing in his/her competition against other networks.

Weltdesign Nicht eindeutig

Detailanalyse / Spielprofil

Alles über A-Ressha de Ikou: Story und Spielprinzip

Ein strukturierter Blick auf Erzählung, Spielgefühl und die Eigenschaften, die dieses Spiel definieren.

Story & Kontext

A Ressha de Ikou is the first in the long-running transport network simulation series mostly known as A-Train. The player controls a railroad company CEO in the end of the nineteenth century, who was entrusted by the president of an unnamed country to build a railroad that reaches its Western coast. The game is played in real time, with a day/night cycle and a game world that changes regardless of the player's actions. Compared to its more widely known sequels, A Ressha de Ikou has a rather simple gameplay that is confined to building tracks for just one train line, the titular A-train. A report is generated that shows how well the player is doing in his/her competition against other networks.

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Ansehen / Trailer

Gameplay Video

Trailer-Metadaten von IGDB, Wiedergabe über YouTube im erweiterten Datenschutzmodus.

Spielprofil / Klartext

A-Ressha de Ikou: Release, Plattformen und Fakten

Studio, Spielweise, Veröffentlichungen und offizielle Quellen – kompakt aus den externen IGDB-Daten aufbereitet.

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Studios & Rechte

Studio & Veröffentlichung

Entwickler
Artdink, Artdink
Herausgeber
Pony Canyon, Pony Canyon, Artdink
Franchise
Eigenständig
02
So spielt es sich

Spielprofil

Modi
Single player
Perspektive
Bird view / Isometric
Themen
Nicht angegeben
03
Wo & wann

Plattform-Veröffentlichungen

  • PC-8800 Series Jan 1986
  • MSX 1989
  • PC-9800 Series 1987
  • Sharp MZ-2200 1987
  • Sharp X1 1986
  • MSX2 1989
  • FM-7 Dec 1985

Preise / Shops

A-Ressha de Ikou Preise und Angebote vergleichen

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