Dead Moon Cover

IGDB / 42111

Dead Moon

1992 Shooter
Alpha 27, the one planet in the galaxy that is fit for human habitation. For many years, the space observation system here was used for a wide range of research. One day, horrifying news arrived- a giant comet was hurtling toward the solar system, on its present course, it was going to colide with the moon. and then….Nothing! For some strange reason the humans and the moon seemed completely unaffected. The humans wer Show full summary

Alpha 27, the one planet in the galaxy that is fit for human habitation. For many years, the space observation system here was used for a wide range of research. One day, horrifying news arrived- a giant comet was hurtling toward the solar system, on its present course, it was going to colide with the moon. and then….Nothing! For some strange reason the humans and the moon seemed completely unaffected. The humans were unaware that a new nightmare had already begun. The giant comet had changed shape- it was not a comet at all, it was an alien mothership!

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Dead Moon: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Alpha 27, the one planet in the galaxy that is fit for human habitation. For many years, the space observation system here was used for a wide range of research. One day, horrifying news arrived- a giant comet was hurtling toward the solar system, on its present course, it was going to colide with the moon. and then….Nothing! For some strange reason the humans and the moon seemed completely unaffected. The humans were unaware that a new nightmare had already begun. The giant comet had changed shape- it was not a comet at all, it was an alien mothership!

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Traitwii virtual console

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Dead Moon: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
ZAP Corporation
Publisher
Natsume Inc., TSS
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Wii Aug 03, 2007
  • Wii Jun 08, 2007
  • Wii Jun 04, 2007
  • Wii Jul 17, 2007
  • TurboGrafx-16/PC Engine Feb 01, 1992

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