Air Zonk Cover

IGDB / 42129

Air Zonk

1992 78 / 100 Shooter
The powered-up Zonk gathers his friends to form Team Cool, and they set out to stop King Drool’s plan to conquer the world. Choose from 3 levels of difficulty and 3 types of Friend Modes. Shoot King Drool's cyber robots and avoid their attacks while collecting the Air Bones to unleash a variety of attacks. Enjoy unique moves such as combining with a friend to create an invincible hybrid form or blasting enemies with Show full summary

The powered-up Zonk gathers his friends to form Team Cool, and they set out to stop King Drool’s plan to conquer the world. Choose from 3 levels of difficulty and 3 types of Friend Modes. Shoot King Drool's cyber robots and avoid their attacks while collecting the Air Bones to unleash a variety of attacks. Enjoy unique moves such as combining with a friend to create an invincible hybrid form or blasting enemies with a charged attack. Air “Zonk” is filled with humor, like its wacky theme song that plays when you post a huge score or when your game is over.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Air Zonk: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The powered-up Zonk gathers his friends to form Team Cool, and they set out to stop King Drool’s plan to conquer the world. Choose from 3 levels of difficulty and 3 types of Friend Modes. Shoot King Drool's cyber robots and avoid their attacks while collecting the Air Bones to unleash a variety of attacks. Enjoy unique moves such as combining with a friend to create an invincible hybrid form or blasting enemies with a charged attack. Air “Zonk” is filled with humor, like its wacky theme song that plays when you post a huge score or when your game is over.

5 weitere Tags
Traithorizontal shooter Traitsingle-player only Traitstg Traitwii u virtual console Traitwii virtual console

Game profile / Plain language

Air Zonk: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Naxat Soft
Publisher
Hudson Soft, Konami, Turbo Technologies
Franchise
Bonk
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Comedy, Science fiction
03
Wo & wann

Platform releases

  • Wii May 22, 2007
  • Wii Aug 07, 2007
  • Wii Jul 13, 2007
  • Wii U Jun 19, 2014
  • Wii U Jul 27, 2017
  • Wii Jul 09, 2007
  • TurboGrafx-16/PC Engine 1992
  • TurboGrafx-16/PC Engine Nov 20, 1992

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