Two-Fifteen Cover

IGDB / 421438

Two-Fifteen

2026 Adventure Indie Puzzle

A first-person PSX horror game. Your baby is gone, and the things wearing your in-laws' faces are still in the house. Get the lights back on, hide when you hear footsteps on the stairs, and never trust a voice that sounds like someone you love.

World design Nicht eindeutig ExperienceStory-focused GameplaySurvival MoodHorror GameplayPuzzles

Deep dive / Spielprofil

Everything about Two-Fifteen: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Daniel comes home late. The quarry road was closed, and the car radio played nothing but static the whole way back. His wife, Sarah, is at the sink. Their baby, Lily, is asleep upstairs. Sarah's parents are coming over for dinner. She mentions two small things. Lily kept staring at the window all afternoon. And the kitchen clock stopped at 2:15 again. Upstairs, Lily's window is wide open. The doorbell rings. Sarah's parents are at the door, right on time. The road they came in on was closed.

7 weitere Tags
Traitatmospheric Traitps1 style Traitpsychological horror Traitretro Traitshort Traitstory rich Traitsurvival horror

Game profile / Plain language

Two-Fifteen: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Haddajidev
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Horror, Mystery, Thriller
03
Wo & wann

Platform releases

  • PC (Microsoft Windows) Oct 26, 2026

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