Final Stretch Cover

IGDB / 42277

Final Stretch

1993 Racing
Final Stretch is a Formula One racing game developed by Genki. It is the spiritual sequel to their earlier game Aguri Suzuki F-1 Super Driving (rebranded in the US as Redline: F1 Racer), and like that game Final Stretch is licensed by FOCA and supervised by Japanese F1 racer Aguri Suzuki. The game employs a Mode 7-enabled viewpoint close to the ground that has multiple vantage points that the player can switch betwee Show full summary

Final Stretch is a Formula One racing game developed by Genki. It is the spiritual sequel to their earlier game Aguri Suzuki F-1 Super Driving (rebranded in the US as Redline: F1 Racer), and like that game Final Stretch is licensed by FOCA and supervised by Japanese F1 racer Aguri Suzuki. The game employs a Mode 7-enabled viewpoint close to the ground that has multiple vantage points that the player can switch between and, with the FOCA license, uses many of the then-current F1 teams and racers. Unlike Redline: F1 Racer, Final Stretch was never released outside of Japan.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Final Stretch: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Final Stretch is a Formula One racing game developed by Genki. It is the spiritual sequel to their earlier game Aguri Suzuki F-1 Super Driving (rebranded in the US as Redline: F1 Racer), and like that game Final Stretch is licensed by FOCA and supervised by Japanese F1 racer Aguri Suzuki. The game employs a Mode 7-enabled viewpoint close to the ground that has multiple vantage points that the player can switch between and, with the FOCA license, uses many of the then-current F1 teams and racers. Unlike Redline: F1 Racer, Final Stretch was never released outside of Japan.

5 weitere Tags
Traitlicensed game Traitmotorsports Traitsnes enhancement chip - dsp-1 Traitsplit-screen multiplayer Traitstarting grid

Game profile / Plain language

Final Stretch: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Genki
Publisher
LOZC G. Amusements
Franchise
Formula 1
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Super Famicom Nov 12, 1993

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