Apocalypse II Cover

IGDB / 42434

Apocalypse II

2015 Shooter
If you have blinding quickness and nerves of steel, Apocalypse II may be your ultimate test. Challenge yourself with this Arcade Shooter from Europe. The Graphics Look Sharp and add to the Sci-Fi feel and theme. The game uses Mode 7 to scale the enemies pushing the hardware limitations of the Super Nintendo. The game was going to be released in 1995, being already licensed by Nintendo, but ended up unreleased until Show full summary

If you have blinding quickness and nerves of steel, Apocalypse II may be your ultimate test. Challenge yourself with this Arcade Shooter from Europe. The Graphics Look Sharp and add to the Sci-Fi feel and theme. The game uses Mode 7 to scale the enemies pushing the hardware limitations of the Super Nintendo. The game was going to be released in 1995, being already licensed by Nintendo, but ended up unreleased until 2015, when Piko Interactive published it.

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

Everything about Apocalypse II: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

If you have blinding quickness and nerves of steel, Apocalypse II may be your ultimate test. Challenge yourself with this Arcade Shooter from Europe. The Graphics Look Sharp and add to the Sci-Fi feel and theme. The game uses Mode 7 to scale the enemies pushing the hardware limitations of the Super Nintendo. The game was going to be released in 1995, being already licensed by Nintendo, but ended up unreleased until 2015, when Piko Interactive published it.

GameplayCombat-focused Game modeMultiplayer GenreShooter ThemeAction ThemeScience fiction
4 weitere Tags
Traitspace shooter Traitunlicensed game Traitunreleased Traitunreleased games with an aftermarket release

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Gameplay Trailer

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Apocalypse II: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Psygnosis Limited
Publisher
Piko Interactive
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Super Nintendo Entertainment System May 22, 2015

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