If you have blinding quickness and nerves of steel, Apocalypse II may be your ultimate test. Challenge yourself with this Arcade Shooter from Europe. The Graphics Look Sharp and add to the Sci-Fi feel and theme. The game uses Mode 7 to scale the enemies pushing the hardware limitations of the Super Nintendo. The game was going to be released in 1995, being already licensed by Nintendo, but ended up unreleased until 2015, when Piko Interactive published it.
IGDB / 42434
Apocalypse II
If you have blinding quickness and nerves of steel, Apocalypse II may be your ultimate test. Challenge yourself with this Arcade Shooter from Europe. The Graphics Look Sharp and add to the Sci-Fi feel and theme. The game uses Mode 7 to scale the enemies pushing the hardware limitations of the Super Nintendo. The game was going to be released in 1995, being already licensed by Nintendo, but ended up unreleased until Show full summary
If you have blinding quickness and nerves of steel, Apocalypse II may be your ultimate test. Challenge yourself with this Arcade Shooter from Europe. The Graphics Look Sharp and add to the Sci-Fi feel and theme. The game uses Mode 7 to scale the enemies pushing the hardware limitations of the Super Nintendo. The game was going to be released in 1995, being already licensed by Nintendo, but ended up unreleased until 2015, when Piko Interactive published it.
Deep dive / Spielprofil
Everything about Apocalypse II: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Apocalypse II screenshots and game world
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Gameplay Trailer
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Game profile / Plain language
Apocalypse II: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Psygnosis Limited
- Publisher
- Piko Interactive
- Franchise
- Standalone
Spielprofil
- Modi
- Multiplayer, Single player
- Perspective
- Bird view / Isometric
- Themes
- Action, Science fiction
Platform releases
- Super Nintendo Entertainment System May 22, 2015
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