Smart Ball Cover

IGDB / 42461

Smart Ball

1991 51 / 100 Adventure Platform
The game involves going through 8 stages (broken up into two parts each) of side-scrolling action. At the end of each stage is a boss monster that must be disposed of. Jerry moves by sliding across the ground and can latch on to walls and climb them. Jerry can also jump, stretch out to cling to ceilings, and also move at a faster pace. Jerry can consume balls that he finds during a stage and can then fire them out o Show full summary

The game involves going through 8 stages (broken up into two parts each) of side-scrolling action. At the end of each stage is a boss monster that must be disposed of. Jerry moves by sliding across the ground and can latch on to walls and climb them. Jerry can also jump, stretch out to cling to ceilings, and also move at a faster pace. Jerry can consume balls that he finds during a stage and can then fire them out of his body at enemies blocking his path. Enemies can also be defeated by jumping on them and then flattening Jerry's body on them. Also, there are flowers that contain items for Jerry to collect. Items include life, which refills health, a 1-up that adds an extra life, and a seed, which will grow a climbable beanstalk when planted. If the player collects the scattered letters that appear in every stage that spell out the name Jerry, the player will earn two extra lives.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Smart Ball: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The game involves going through 8 stages (broken up into two parts each) of side-scrolling action. At the end of each stage is a boss monster that must be disposed of. Jerry moves by sliding across the ground and can latch on to walls and climb them. Jerry can also jump, stretch out to cling to ceilings, and also move at a faster pace. Jerry can consume balls that he finds during a stage and can then fire them out of his body at enemies blocking his path. Enemies can also be defeated by jumping on them and then flattening Jerry's body on them. Also, there are flowers that contain items for Jerry to collect. Items include life, which refills health, a 1-up that adds an extra life, and a seed, which will grow a climbable beanstalk when planted. If the player collects the scattered letters that appear in every stage that spell out the name Jerry, the player will earn two extra lives.

13 weitere Tags
Traitanthropomorphism Traitclimbing Traitcollectibles Traitcountdown timer Traitdamsel in distress Traitfan translation - english Traitkonami code Traitmagic Traitretroachievements Traitroyalty Traitshape-shifting Traitwall jump Traitwitches

Game profile / Plain language

Smart Ball: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Game Freak, System Sacom
Publisher
Sony Imagesoft, Epic/Sony Records
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action, Fantasy, Kids
03
Wo & wann

Platform releases

  • Super Nintendo Entertainment System Mar 1992
  • Super Famicom Sep 13, 1991

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