Mark Davis': The Fishing Master Cover

IGDB / 42499

Mark Davis': The Fishing Master

1996 Sport
In Mark Davis' The Fishing Master, the player can take control of fishing legend Mark Davis and fish in five different lakes and even compete in a fishing tournament to win a trophy. The gameplay is reminiscent of Super Black Bass. The player picks a location to fish using an overhead map where the player is then taken to a behind the person perspective to cast their reel. Once the player casts their line, the view Show full summary

In Mark Davis' The Fishing Master, the player can take control of fishing legend Mark Davis and fish in five different lakes and even compete in a fishing tournament to win a trophy. The gameplay is reminiscent of Super Black Bass. The player picks a location to fish using an overhead map where the player is then taken to a behind the person perspective to cast their reel. Once the player casts their line, the view will change to a split screen with the original view on the top with a underwater view on the bottom to view the bait and an approaching fish.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Mark Davis': The Fishing Master: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In Mark Davis' The Fishing Master, the player can take control of fishing legend Mark Davis and fish in five different lakes and even compete in a fishing tournament to win a trophy. The gameplay is reminiscent of Super Black Bass. The player picks a location to fish using an overhead map where the player is then taken to a behind the person perspective to cast their reel. Once the player casts their line, the view will change to a split screen with the original view on the top with a underwater view on the bottom to view the bait and an approaching fish.

2 weitere Tags
Traitbilliards Traitfishing

Game profile / Plain language

Mark Davis': The Fishing Master: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Nicht angegeben
Publisher
Nicht angegeben
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Action
03
Wo & wann

Platform releases

  • Super Nintendo Entertainment System May 01, 1996

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