Dirt Racer Cover

IGDB / 42732

Dirt Racer

1995 Racing
Players must drive their dirt track racing vehicle across a road rally. The car comes complete with a speedometer (in kilometres), a lap counter, and a lap time counter. There are a pre-determined number of chances to complete the game, like in Super Mario Kart and F-Zero. If the player is unable to defeat the game in those number of tries, then the player gets an automatic game over. A yellow smiley face shows up to Show full summary

Players must drive their dirt track racing vehicle across a road rally. The car comes complete with a speedometer (in kilometres), a lap counter, and a lap time counter. There are a pre-determined number of chances to complete the game, like in Super Mario Kart and F-Zero. If the player is unable to defeat the game in those number of tries, then the player gets an automatic game over. A yellow smiley face shows up to track the performance of the driver. If it's smiling, then the player is winning. Otherwise, the player is losing the game.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Dirt Racer: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Players must drive their dirt track racing vehicle across a road rally. The car comes complete with a speedometer (in kilometres), a lap counter, and a lap time counter. There are a pre-determined number of chances to complete the game, like in Super Mario Kart and F-Zero. If the player is unable to defeat the game in those number of tries, then the player gets an automatic game over. A yellow smiley face shows up to track the performance of the driver. If it's smiling, then the player is winning. Otherwise, the player is losing the game.

3 weitere Tags
Traitmotorsports Traitpolygonal 3d Traitsuper fx

Game profile / Plain language

Dirt Racer: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
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Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
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Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • Super Nintendo Entertainment System May 31, 1995
  • Super Nintendo Entertainment System Feb 01, 1995

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