Monster Kingdom: Jewel Summoner Cover

IGDB / 42890

Monster Kingdom: Jewel Summoner

2006 Adventure Role-playing (RPG) Strategy

There was a time when mankind and monsters coexisted in peace, but The Great Disaster put an end to that era. The world changed radically, with all the planet's monsters disappearing in an instant, leaving behind only jewels that radiated tremendous energy.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Monster Kingdom: Jewel Summoner: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

There was a time when mankind and monsters coexisted in peace, but The Great Disaster put an end to that era. The world changed radically, with all the planet's monsters disappearing in an instant, leaving behind only jewels that radiated tremendous energy.

3 weitere Tags
Traitdigital distribution Traitmonster capturing Traitpets

Game profile / Plain language

Monster Kingdom: Jewel Summoner: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Gaia
Publisher
Sony Computer Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PlayStation Portable Feb 19, 2007
  • PlayStation Portable Feb 23, 2006

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