Kidou Keisatsu Patlabor Cover

IGDB / 44435

Kidou Keisatsu Patlabor

1994 Role-playing (RPG) Strategy
One of the several games based on the anime and manga Patlabor. In this role-playing game the player controls two main pilots from the series, Noa Izumi and Isao Ota, as they complete their typical duties each day, helping to deal with rogue Labors (Mecha) and other such incidents. The gameplay consists of three modes - a map of Japan, showing where assignments are located, the "main" screen, where the player contro Show full summary

One of the several games based on the anime and manga Patlabor. In this role-playing game the player controls two main pilots from the series, Noa Izumi and Isao Ota, as they complete their typical duties each day, helping to deal with rogue Labors (Mecha) and other such incidents. The gameplay consists of three modes - a map of Japan, showing where assignments are located, the "main" screen, where the player controls the Labor from a top-down viewpoint and maneuvers it around the area of the crime, and the combat screen, for when you press the action button to attack a rogue Labor. From here it is possible to select one of various attacks; naturally, as the game goes on the pilots can learn new attacks. Unusually for an RPG there is also the option to just talk with the rogue Labor's pilot and try to convince them to back down - as a policeman, sometimes this is the only way forward.

World design Nicht eindeutig GameplayRole-playing

Deep dive / Spielprofil

Everything about Kidou Keisatsu Patlabor: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

One of the several games based on the anime and manga Patlabor. In this role-playing game the player controls two main pilots from the series, Noa Izumi and Isao Ota, as they complete their typical duties each day, helping to deal with rogue Labors (Mecha) and other such incidents. The gameplay consists of three modes - a map of Japan, showing where assignments are located, the "main" screen, where the player controls the Labor from a top-down viewpoint and maneuvers it around the area of the crime, and the combat screen, for when you press the action button to attack a rogue Labor. From here it is possible to select one of various attacks; naturally, as the game goes on the pilots can learn new attacks. Unusually for an RPG there is also the option to just talk with the rogue Labor's pilot and try to convince them to back down - as a policeman, sometimes this is the only way forward.

2 weitere Tags
Traitanime Traitmech

Game profile / Plain language

Kidou Keisatsu Patlabor: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Interbec
Publisher
BEC
Franchise
Patlabor
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Super Famicom May 22, 1994

Prices / Stores

Compare Kidou Keisatsu Patlabor prices and deals

Prices never affect your match ranking.

No live price for this game yet

The 36 price sources are now being checked in the background. Product prices found will appear automatically.

Official storefronts

Check the official platform

1 / 3