Silent Scope 3 Cover

IGDB / 44630

Silent Scope 3

2002 Shooter
Silent Scope 3 contains an original story mode with numerous new areas created exclusively for the PlayStation2. As an added bonus, all 14 missions from the smash-hit arcade game Silent Scope EX are also included. In a Silent Scope series first, an innovative 3-D sound system can be used to help spot and target enemies. Rounding out the features, hidden options can be unlocked and multiple endings and paths add repla Show full summary

Silent Scope 3 contains an original story mode with numerous new areas created exclusively for the PlayStation2. As an added bonus, all 14 missions from the smash-hit arcade game Silent Scope EX are also included. In a Silent Scope series first, an innovative 3-D sound system can be used to help spot and target enemies. Rounding out the features, hidden options can be unlocked and multiple endings and paths add replay value.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Silent Scope 3: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context
The game opens with Falcon raiding a drug smuggling ring at a harbor. He also battles with Cobra once again. The reason for Falcon working with Marine Colonel Robert is that the terrorists have kidnapped cloning researcher Dr. Scott, and hope to use that cloning to set off a genocide plot. Falcon's objective is to capture the terrorist cells. He first heads to a research lab to rescue hostages that are meant to work with Dr. Scott and fights a flying assassin named Mosquito. The terrorists try to retake the weapons that were seized at the port out to sea, but Falcon intervenes and shoots down an armed plane piloted by Smith. He next infiltrates a casino fronted by the terrorists for cash operations. Falcon also has to fight the casino's owner, Shaker. The terrorists then try to blow a dam bringing along a mercenary named Bull. Col. Robert also hears of profits being made for oil, as terr Show full description

The game opens with Falcon raiding a drug smuggling ring at a harbor. He also battles with Cobra once again. The reason for Falcon working with Marine Colonel Robert is that the terrorists have kidnapped cloning researcher Dr. Scott, and hope to use that cloning to set off a genocide plot. Falcon's objective is to capture the terrorist cells. He first heads to a research lab to rescue hostages that are meant to work with Dr. Scott and fights a flying assassin named Mosquito. The terrorists try to retake the weapons that were seized at the port out to sea, but Falcon intervenes and shoots down an armed plane piloted by Smith. He next infiltrates a casino fronted by the terrorists for cash operations. Falcon also has to fight the casino's owner, Shaker. The terrorists then try to blow a dam bringing along a mercenary named Bull. Col. Robert also hears of profits being made for oil, as terrorists are drilling for it. Falcon shuts down the operation and fights another sniper named Ray. The weapons that would have been exported were produced at an ironworks factory that was overtaken by the terrorist gang. The sniper infiltrates and captures the factory then fights a rocket launcher assassin named Charly.

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Traitboss fight Traitdeath Traitexplosion Traitfriendly fire Traithigh score Traithostages Traitlight gun Traitmurder Traitrail shooter Traitslow-motion Traitsniping

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Gameplay Video

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Game profile / Plain language

Silent Scope 3: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Konami
Publisher
Konami
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
First person
Themes
Action
03
Wo & wann

Platform releases

  • PlayStation 2 Oct 15, 2002
  • PlayStation 2 Jan 10, 2003
  • PlayStation 2 Oct 17, 2002
  • PlayStation 2 Jan 31, 2003

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