Ranma 1/2: Battle Renaissance Cover

IGDB / 44822

Ranma 1/2: Battle Renaissance

1996 Fighting
It's a normal day at the Tendo Dojo when Kunou invites the Ranma gang to Kikaiga island. The Kunou family has bought the island and is building anamusement park on it. When the group arrives, they find that Kikaiga island is a demon's lair, and that a legendary treasure called Shingouki is hidden within eight stones throughout the island. And so the characters each go out to search for the stones and claim the Shing Show full summary

It's a normal day at the Tendo Dojo when Kunou invites the Ranma gang to Kikaiga island. The Kunou family has bought the island and is building anamusement park on it. When the group arrives, they find that Kikaiga island is a demon's lair, and that a legendary treasure called Shingouki is hidden within eight stones throughout the island. And so the characters each go out to search for the stones and claim the Shingouki before anyone else.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Ranma 1/2: Battle Renaissance: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

It's a normal day at the Tendo Dojo when Kunou invites the Ranma gang to Kikaiga island. The Kunou family has bought the island and is building anamusement park on it. When the group arrives, they find that Kikaiga island is a demon's lair, and that a legendary treasure called Shingouki is hidden within eight stones throughout the island. And so the characters each go out to search for the stones and claim the Shingouki before anyone else.

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Traitanime Traitbased on - anime Traitlicensed game Traitlove triangle Traitmartial arts Traitsex change Traittie-in

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Gameplay Video

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Game profile / Plain language

Ranma 1/2: Battle Renaissance: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Atelier Double
Publisher
Rumic Soft
Franchise
Ranma 1/2
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Nicht angegeben
Themes
Action, Comedy
03
Wo & wann

Platform releases

  • PlayStation Dec 06, 1996

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