Fighters' Impact Cover

IGDB / 44826

Fighters' Impact

1996 Fighting
Fighters' Impact is 3D fighting game. The player can choose 1 from 8 playable characters (the game has a couple of bosses too) and fights against the others. Game has special combo system (players can come up with their own combos), and characters have a special sub-styles of fighting. The game uses 3 buttons: for punch, kick and evade. Rules are simple - the player must beat the opponent in 2 rounds. (The game has a Show full summary

Fighters' Impact is 3D fighting game. The player can choose 1 from 8 playable characters (the game has a couple of bosses too) and fights against the others. Game has special combo system (players can come up with their own combos), and characters have a special sub-styles of fighting. The game uses 3 buttons: for punch, kick and evade. Rules are simple - the player must beat the opponent in 2 rounds. (The game has a small arcade-only update, named Fighters' Impact A.)

World design Nicht eindeutig GameplayCombat-focused Game modeMultiplayer

Deep dive / Spielprofil

What it is about.

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A vengeful blind fighter, Barazock, is out to annihilate the entire martial arts community, and eight fighters duke fight among themselves for the privilege of taking on the master. the hot-blooded young Shiroh Karasuba studied martial arts under the same master as Barazock, and seeks him out to settle a score.

GameplayCombat-focused Game modeMultiplayer GenreFighting ThemeAction
8 weitere Tags
Trait60 fps on consoles Traitbackwards compatibility Traitdigital distribution Traitmartial arts Traitplaystation network Traitplaystation tv support Traitpsone classics Traitshared screen

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Everything relevant. Without the wiki wilderness.

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Polygon Magic
Publisher
Taito, Square Enix
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player, Split screen
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Arcade Sep 1996
  • Arcade 1996
  • PlayStation Apr 25, 1997
  • PlayStation 3 Jun 25, 2008
  • PlayStation Portable Jun 25, 2008

Prices / Stores

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