The player controls Spike Spiegel's Swordfish II from a third person perspective. Each level involves chasing another ship (the bounty head) along a set track through different environments, while enemies (spaceships, robots, etc.) attack. Each stage ends with a boss battle, confronting your target. Between stages, bonus points earned can be spent to purchase upgrades for the ship (faster speed, more powerful ammo, stronger laser).
IGDB / 45027
Cowboy Bebop
The player controls Spike Spiegel's Swordfish II from a third person perspective. Each level involves chasing another ship (the bounty head) along a set track through different environments, while enemies (spaceships, robots, etc.) attack. Each stage ends with a boss battle, confronting your target. Between stages, bonus points earned can be spent to purchase upgrades for the ship (faster speed, more powerful ammo, Show full summary
The player controls Spike Spiegel's Swordfish II from a third person perspective. Each level involves chasing another ship (the bounty head) along a set track through different environments, while enemies (spaceships, robots, etc.) attack. Each stage ends with a boss battle, confronting your target. Between stages, bonus points earned can be spent to purchase upgrades for the ship (faster speed, more powerful ammo, stronger laser).
Deep dive / Spielprofil
Everything about Cowboy Bebop: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Cowboy Bebop screenshots and game world
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Cowboy Bebop: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- BEC
- Publisher
- Bandai
- Franchise
- Cowboy Bebop
Spielprofil
- Modi
- Nicht angegeben
- Perspective
- Nicht angegeben
- Themes
- Action, Science fiction
Platform releases
- PlayStation May 14, 1998
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