NHL 95 Cover

IGDB / 4509

NHL 95

1994 63 / 100 Simulator Sport
NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for Show full summary

NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.

World design Nicht eindeutig Game feelChallenging

Deep dive / Spielprofil

Everything about NHL 95: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.

Game feelChallenging GenreSimulator GenreSport ThemeNon-fiction
10 weitere Tags
Traitbox art - real photos Traitdifficulty level Traitice hockey Traitice skating Traitmontreal canadiens Traitnational hockey league Traitnew york rangers Traitpenalties Traitstanley cup Traityear in the title

Game profile / Plain language

NHL 95: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
EA Canada, High Score Productions
Publisher
Electronic Arts, EA Sports
Franchise
NHL, NHLPA
02
So spielt es sich

Spielprofil

Modi
Single player, Split screen
Perspective
Bird view / Isometric, Third person
Themes
Non-fiction
03
Wo & wann

Platform releases

  • DOS 1994
  • Sega Mega Drive/Genesis 1994
  • Super Nintendo Entertainment System 1994

Prices / Stores

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