Skateball Cover

IGDB / 45329

Skateball

1988 Fighting Sport
Skateball is a violent futuristic sport, part ice skating, part soccer. A match is played by two teams of three players each, one of them a goalkeeper, on an ice court with steel walls, and a single ball. The objective of Skateball is to score five goals or kill the three players of the opposite team. To achieve this, there are no rules and any kind of contact is allowed. There are several different courts with holes Show full summary

Skateball is a violent futuristic sport, part ice skating, part soccer. A match is played by two teams of three players each, one of them a goalkeeper, on an ice court with steel walls, and a single ball. The objective of Skateball is to score five goals or kill the three players of the opposite team. To achieve this, there are no rules and any kind of contact is allowed. There are several different courts with holes and other lethal obstacles. The game can be played in single player vs. the computer, or two players against each other.

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Skateball: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Skateball is a violent futuristic sport, part ice skating, part soccer. A match is played by two teams of three players each, one of them a goalkeeper, on an ice court with steel walls, and a single ball. The objective of Skateball is to score five goals or kill the three players of the opposite team. To achieve this, there are no rules and any kind of contact is allowed. There are several different courts with holes and other lethal obstacles. The game can be played in single player vs. the computer, or two players against each other.

Game profile / Plain language

Skateball: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
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Publisher
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Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • ZX Spectrum Feb 01, 1988
  • Amstrad CPC Feb 01, 1988
  • Atari ST/STE Feb 01, 1988
  • Commodore C64/128/MAX Feb 01, 1988

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