World League Soccer '98 Cover

IGDB / 45466

World League Soccer '98

1998 Sport
In World League Soccer '98 the player is able to move, kick, chip, volley and perform advanced passing techniques, including one-twos, chip returns and swerved long-balls. Players can also chest and head the ball with total control. Also, it is possible to alter pitch type, weather conditions, and stadium design. There are eight major European leagues plus the US and Japanese leagues, with 145 teams available to cho Show full summary

In World League Soccer '98 the player is able to move, kick, chip, volley and perform advanced passing techniques, including one-twos, chip returns and swerved long-balls. Players can also chest and head the ball with total control. Also, it is possible to alter pitch type, weather conditions, and stadium design. There are eight major European leagues plus the US and Japanese leagues, with 145 teams available to choose from, as well as international competitions which can be custom-designed. Live commentary is provided by Peter Brackley and Ray Wilkins, and motion capture by Les Ferdinand.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about World League Soccer '98: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In World League Soccer '98 the player is able to move, kick, chip, volley and perform advanced passing techniques, including one-twos, chip returns and swerved long-balls. Players can also chest and head the ball with total control. Also, it is possible to alter pitch type, weather conditions, and stadium design. There are eight major European leagues plus the US and Japanese leagues, with 145 teams available to choose from, as well as international competitions which can be custom-designed. Live commentary is provided by Peter Brackley and Ray Wilkins, and motion capture by Les Ferdinand.

1 weitere Tags
Traityear in the title

Game profile / Plain language

World League Soccer '98: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Silicon Dreams Studios
Publisher
Eidos Interactive
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Nicht angegeben
03
Wo & wann

Platform releases

  • PlayStation May 07, 1998
  • Sega Saturn Jun 05, 1998
  • PC (Microsoft Windows) Apr 06, 2001
  • PC (Microsoft Windows) 1998
  • PlayStation May 01, 1998

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