Shutokou Battle '97 Cover

IGDB / 45472

Shutokou Battle '97

1997 Arcade Racing
This is the Japan-exclusive Saturn port of Tokyo Highway Battle for the Playstation, where the player took control of 12 different cars and 60 different parts and upgrades available to choose from. There are a variety of tracks to choose from, all recreated to resemble actual Tokyo roads and highways and featured the "Drift" button that allowed the player to take a turn faster. Players can also earn points through t Show full summary

This is the Japan-exclusive Saturn port of Tokyo Highway Battle for the Playstation, where the player took control of 12 different cars and 60 different parts and upgrades available to choose from. There are a variety of tracks to choose from, all recreated to resemble actual Tokyo roads and highways and featured the "Drift" button that allowed the player to take a turn faster. Players can also earn points through this action as well as from winning races to upgrade their car and go head-to-head against the computer or against three CPU opponents. Keiichi Tsuchiya, a racing champion from Tokyo and Masaaki Bando, a top automotive expert from Japan both lent their expertise to the game to ensure authentic handling and physics for each vehicle that was rendered in the game.

World design Nicht eindeutig GameplayRennspiel

Deep dive / Spielprofil

Everything about Shutokou Battle '97: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

This is the Japan-exclusive Saturn port of Tokyo Highway Battle for the Playstation, where the player took control of 12 different cars and 60 different parts and upgrades available to choose from. There are a variety of tracks to choose from, all recreated to resemble actual Tokyo roads and highways and featured the "Drift" button that allowed the player to take a turn faster. Players can also earn points through this action as well as from winning races to upgrade their car and go head-to-head against the computer or against three CPU opponents. Keiichi Tsuchiya, a racing champion from Tokyo and Masaaki Bando, a top automotive expert from Japan both lent their expertise to the game to ensure authentic handling and physics for each vehicle that was rendered in the game.

3 weitere Tags
Trait1990s Traitarcade racers Traittokyo

Watch / Trailer

Gameplay Video

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Game profile / Plain language

Shutokou Battle '97: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Genki
Publisher
Imagineer
Franchise
Tokyo Xtreme Racer
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
First person, Third person
Themes
Action
03
Wo & wann

Platform releases

  • Sega Saturn Feb 28, 1997

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