Ghost House Cover

IGDB / 45649

Ghost House

1986 62 / 100 Platform
The player controls Mick, a young vampire hunter out to destroy five vampires in each stage before proceeding to the next. Everything is out to stop Mick from completing this tasks and making his way out of the mansion. The player has to punch, or jump on, his enemies to defeat them. Arrows will be flying from either direction and will attempt to hit Mick on the head, and he must either duck or jump on them for extr Show full summary

The player controls Mick, a young vampire hunter out to destroy five vampires in each stage before proceeding to the next. Everything is out to stop Mick from completing this tasks and making his way out of the mansion. The player has to punch, or jump on, his enemies to defeat them. Arrows will be flying from either direction and will attempt to hit Mick on the head, and he must either duck or jump on them for extra points. Players can jump or touch lights to freeze everything on screen for a few seconds. Rather than punching, the player can collect a sword on the lower level by jumping on it as it flies past him.

World design Nicht eindeutig GameplaySurvival MoodHorror Game modeMultiplayer

Deep dive / Spielprofil

Everything about Ghost House: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The player controls Mick, a young vampire hunter out to destroy five vampires in each stage before proceeding to the next. Everything is out to stop Mick from completing this tasks and making his way out of the mansion. The player has to punch, or jump on, his enemies to defeat them. Arrows will be flying from either direction and will attempt to hit Mick on the head, and he must either duck or jump on them for extra points. Players can jump or touch lights to freeze everything on screen for a few seconds. Rather than punching, the player can collect a sword on the lower level by jumping on it as it flies past him.

8 weitere Tags
Traitbats Traitbloody Traitclone Traitmummy Traitnever-ending Traitsurvival horror Traitundead Traitvillain

Game profile / Plain language

Ghost House: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sega Enterprises, Ltd.
Publisher
Sega Enterprises, Ltd.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Side view
Themes
Action, Horror
03
Wo & wann

Platform releases

  • Sega Master System/Mark III Apr 21, 1986

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