Karous Cover

IGDB / 45818

Karous

2006 Shooter
In this unique vertically-scrolling shooter you take the role of a mysterious girl named Karous, who commands a tiny fighter ship and attempts to destroy an evil armada bent on world domination. The game plays as your average vertical-scrolling shooter, in which you must clear several stages by destroying all incoming enemies and surviving their onslaught. A unique addition to Karous, is that you don't collect weapo Show full summary

In this unique vertically-scrolling shooter you take the role of a mysterious girl named Karous, who commands a tiny fighter ship and attempts to destroy an evil armada bent on world domination. The game plays as your average vertical-scrolling shooter, in which you must clear several stages by destroying all incoming enemies and surviving their onslaught. A unique addition to Karous, is that you don't collect weapons by power-ups, but instead upgrade each of your basic weapons (gun, sword and shield) depending on their use thanks to a basic experience module, with increased power and features at later levels (multiple shots, bullet reflection, etc.) The game uses cel-shaded polygonal graphics with a distinct black and white look.

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Dangerous Seed

64% Spannender Match
Shared DNA
✓ Shooter Genre ✓ Science fiction Theme ✓ Single player Mode ✓ Bird view / Isometric Perspective ✓ Combat-focused Game feel
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Karous: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

In this unique vertically-scrolling shooter you take the role of a mysterious girl named Karous, who commands a tiny fighter ship and attempts to destroy an evil armada bent on world domination. The game plays as your average vertical-scrolling shooter, in which you must clear several stages by destroying all incoming enemies and surviving their onslaught. A unique addition to Karous, is that you don't collect weapons by power-ups, but instead upgrade each of your basic weapons (gun, sword and shield) depending on their use thanks to a basic experience module, with increased power and features at later levels (multiple shots, bullet reflection, etc.) The game uses cel-shaded polygonal graphics with a distinct black and white look.

3 weitere Tags
Traitshmup Traitshoot 'em up Traitvertical scrolling

Watch / Trailer

Gameplay Video

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Game profile / Plain language

Karous: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
MileStone Inc.
Publisher
MileStone Inc., Sega
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Bird view / Isometric
Themes
Science fiction
03
Wo & wann

Platform releases

  • Dreamcast Mar 28, 2007
  • Arcade Nov 15, 2006

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