Virtua Hamster Cover

IGDB / 45874

Virtua Hamster

Puzzle Racing
Virtua Hamster is a unreleased Sega 32X game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles. It was built solely with the 32X in mind, however after the console failed development moved to the Sega Saturn for a short while before being axed completely. It is also reported that Sega Show full summary

Virtua Hamster is a unreleased Sega 32X game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles. It was built solely with the 32X in mind, however after the console failed development moved to the Sega Saturn for a short while before being axed completely. It is also reported that Sega of Japan were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with Sega AM2's Virtua Fighter and Virtua Racing. An alternate box mock-up uses the title Virtual Hamster instead. In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game. In it, the only selectable character is hamster, Chip, and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). A resets the game, and B/C can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.

World design Nicht eindeutig GameplayPuzzles GameplayRennspiel

Deep dive / Spielprofil

Everything about Virtua Hamster: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Virtua Hamster is a unreleased Sega 32X game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles. It was built solely with the 32X in mind, however after the console failed development moved to the Sega Saturn for a short while before being axed completely. It is also reported that Sega of Japan were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with Sega AM2's Virtua Fighter and Virtua Racing. An alternate box mock-up uses the title Virtual Hamster instead. In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game. In it, the only selectable character is hamster, Chip, and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). A resets the game, and B/C can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.

1 weitere Tags
Traitcanceled games

Game profile / Plain language

Virtua Hamster: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Sega Enterprises, Ltd.
Publisher
Sega Enterprises, Ltd.
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Nicht angegeben
Perspective
Nicht angegeben
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Sega 32X TBD
  • Sega Saturn TBD

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