Playcalling expert John Madden again licenses Electronic Arts' flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them. Gameplay is much the same as the other editions, with the full season on offer as well as playoffs and the Superbowl. Everything is presented TV-style, with play-by-play analysis and reports. The contemporary NFL teams are joined by great squads of the past.
IGDB / 4590
Madden NFL 98
Playcalling expert John Madden again licenses Electronic Arts' flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them. Gameplay is much the same as the ot Show full summary
Playcalling expert John Madden again licenses Electronic Arts' flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them. Gameplay is much the same as the other editions, with the full season on offer as well as playoffs and the Superbowl. Everything is presented TV-style, with play-by-play analysis and reports. The contemporary NFL teams are joined by great squads of the past.
Deep dive / Spielprofil
Everything about Madden NFL 98: story and gameplay
A structured look at the narrative, game feel, and traits that define this game.
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Game profile / Plain language
Madden NFL 98: release, platforms, and facts
Studio, play style, releases, and official sources — compactly prepared from external IGDB data.
Studio & publishing
- Developer
- Tiertex Design Studios, EA Orlando
- Publisher
- EA Sports
- Franchise
- NFL, Madden
Spielprofil
- Modi
- Multiplayer, Single player, Split screen
- Perspective
- Third person
- Themes
- Non-fiction
Platform releases
- Sega Saturn Aug 26, 1997
- PC (Microsoft Windows) Oct 31, 1997
- Super Nintendo Entertainment System Sep 1997
- Sega Mega Drive/Genesis 1997
- PlayStation Aug 26, 1997
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