Antarctic Adventure Cover

IGDB / 4592

Antarctic Adventure

1983 65 / 100 Arcade Platform Racing
Antarctic Adventure is a video game developed by Konami in 1983 for MSX, and later for video game consoles, such as NES. The player takes the role of an Antarctic penguin, racing to disparate research stations owned by different countries in Antarctica. The gameplay is similar to Sega's Turbo, but plays at a much slower pace, and features platform game elements. The penguin, later named Penta, must reach the next st Show full summary

Antarctic Adventure is a video game developed by Konami in 1983 for MSX, and later for video game consoles, such as NES. The player takes the role of an Antarctic penguin, racing to disparate research stations owned by different countries in Antarctica. The gameplay is similar to Sega's Turbo, but plays at a much slower pace, and features platform game elements. The penguin, later named Penta, must reach the next station before time runs out while avoiding sea lions and breaks in the ice. Throughout the levels, fish jump out of ice holes and can be caught for bonus points. The game, like many early video games, has no ending – when the player reaches the last station, the game starts from the first level again, but with increased difficulty.

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Antarctic Adventure: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

Antarctic Adventure is a video game developed by Konami in 1983 for MSX, and later for video game consoles, such as NES. The player takes the role of an Antarctic penguin, racing to disparate research stations owned by different countries in Antarctica. The gameplay is similar to Sega's Turbo, but plays at a much slower pace, and features platform game elements. The penguin, later named Penta, must reach the next station before time runs out while avoiding sea lions and breaks in the ice. Throughout the levels, fish jump out of ice holes and can be caught for bonus points. The game, like many early video games, has no ending – when the player reaches the last station, the game starts from the first level again, but with increased difficulty.

Game modeMultiplayer GenreArcade GenrePlatform GenreRacing ThemeAction
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Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Antarctic Adventure: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Konami
Publisher
Konami
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Third person
Themes
Action
03
Wo & wann

Platform releases

  • Wii U Jun 19, 2014
  • ColecoVision 1984
  • Family Computer Apr 22, 1985
  • MSX 1983
  • Wii Aug 07, 2007
  • Wii Apr 26, 2008

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