Arkanoid Cover

IGDB / 4595

Arkanoid

1986 81 / 100 Arcade

Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes.

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Shared DNA
✓ Arcade Genre ✓ Action Theme ✓ Multiplayer Mode ✓ Single player Mode ✓ Bird view / Isometric Perspective ✓ Multiplayer Game feel
Trade-offs

World design is not clearly classified in IGDB

World design Nicht eindeutig Game modeMultiplayer

Deep dive / Spielprofil

Everything about Arkanoid: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

The player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appears. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same. At round 33, the final stage, the player will take on the game's boss, "DOH", a head resembling moai. Once a player reaches round 33, he must defeat DOH with his remaining extra lives because there are no continues on the final round.

6 weitere Tags
Trait8-bit Traitblock-breaking Traitbreakout Traitcheat code Traitfloating blocks Traitpictographic level design

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Arkanoid: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Taito
Publisher
Taito, Romstar
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Multiplayer, Single player
Perspective
Bird view / Isometric
Themes
Action, Science fiction
03
Wo & wann

Platform releases

  • Arcade Apr 26, 1986
  • Arcade Aug 1986
  • Arcade Nov 1986

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