Death Jr. Cover

IGDB / 45988

Death Jr.

2005 Adventure Platform Shooter
A 3D action starring a super-deformed version of the Grim Reaper (or, as the title would suggest, the junior successor to Death himself) featuring platforming and shooting elements. Death, Jr. has a range of weapons to go along with his trusty, multi-use scythe (which can also be used for platforming challenges when it's not being used to slice up evil enemies.) This handheld title is exclusive to the PlayStation Po Show full summary

A 3D action starring a super-deformed version of the Grim Reaper (or, as the title would suggest, the junior successor to Death himself) featuring platforming and shooting elements. Death, Jr. has a range of weapons to go along with his trusty, multi-use scythe (which can also be used for platforming challenges when it's not being used to slice up evil enemies.) This handheld title is exclusive to the PlayStation Portable system, and was in fact the first game ever publicly shown for the handheld (Game Developer's Conference, March 2004.)

World design Nicht eindeutig GameplayCombat-focused

Deep dive / Spielprofil

Everything about Death Jr.: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A 3D action starring a super-deformed version of the Grim Reaper (or, as the title would suggest, the junior successor to Death himself) featuring platforming and shooting elements. Death, Jr. has a range of weapons to go along with his trusty, multi-use scythe (which can also be used for platforming challenges when it's not being used to slice up evil enemies.) This handheld title is exclusive to the PlayStation Portable system, and was in fact the first game ever publicly shown for the handheld (Game Developer's Conference, March 2004.)

3 weitere Tags
Traitcheat code Traitkonami code Traitprotagonist's name in the title

Game profile / Plain language

Death Jr.: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
Backbone Emeryville
Publisher
Konami Digital Entertainment
Franchise
Standalone
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Third person
Themes
Action, Comedy, Science fiction
03
Wo & wann

Platform releases

  • PlayStation Portable May 16, 2005

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