Spelunker Cover

IGDB / 4621

Spelunker

1983 41 / 100 Arcade Platform

A miner has to find the exit to a world of wonders that is deep in the ground. During his journey he has to collect bombs to destroy rocks in his way, collect keys to open doors and pick up little potions that refresh his timer. Treasure chests can be opened for bonus items.

World design Nicht eindeutig

Deep dive / Spielprofil

Everything about Spelunker: story and gameplay

A structured look at the narrative, game feel, and traits that define this game.

Story & context

A miner has to find the exit to a world of wonders that is deep in the ground. During his journey he has to collect bombs to destroy rocks in his way, collect keys to open doors and pick up little potions that refresh his timer. Treasure chests can be opened for bonus items.

Watch / Trailer

Gameplay Video

Trailer metadata from IGDB; playback via YouTube in privacy-enhanced mode.

Game profile / Plain language

Spelunker: release, platforms, and facts

Studio, play style, releases, and official sources — compactly prepared from external IGDB data.

01
Studios & ownership

Studio & publishing

Developer
MicroGraphicImage, MicroGraphicImage
Publisher
MicroGraphicImage, Brøderbund Software, Irem
Franchise
Spelunker
02
So spielt es sich

Spielprofil

Modi
Single player
Perspective
Side view
Themes
Action
03
Wo & wann

Platform releases

  • Arcade 1985
  • Atari 8-bit Dec 1983
  • Commodore C64/128/MAX 1984
  • MSX 1986

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